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- Path: sn.no!not-for-mail
- From: tbk@sn.no (Thore Bjerklund Karlsen)
- Newsgroups: comp.sys.amiga.programmer
- Subject: Re: Demo/game to OS frien
- Date: 14 Jan 1996 12:39:53 +0100
- Organization: SN Internett
- Message-ID: <4daq29$fk5@sinsen.sn.no>
- NNTP-Posting-Host: sinsen.sn.no
-
- (Juergen "Rally" Fischer)
-
- >|> > Forget ScrollVPort(), I tried it and I found that even on Kick 3.0
- >|> > display sometimes 'flashes' (ie, the Copper Pointers were wrong fo
- >|> > 1 frame). Use the 3.0 Intuition/ChangeScreenBuffer() function ins
- >|> > It works great (I dunno how fast it is but it seems pretty fast)
- >|>
- >|> Ok. What routine should be used for CyberGraphX?
-
- >well seems that OS3 buffering works bets for both AGA and gfx-cards.
- >just blitterc2p to the aga screens and writepixelarray8 to the gfx-scre
-
- >non 1x1 modi however get either slow (both AGA & gfx-card) or if you
- >optimize (AGA only) you seem to need special copperlists, and it
- >doesn't work correct with all monitors (so AGA PAL/NTSC only).
-
- >well, make 1x2 is just copying a line.
-
- >fastest code to make 2x1 with cpu ?
-
- >a try for 020 in fastmem:
-
- > move.l (a0)+,d0
- > movep.l d0,(a1)+ ;destination really should not be chipmem
-
- WARNING! WARNING! NASTY HACK! Ya'r a d!rTy c0d3r! :)
-
- __
- \\\__ Thore B. Karlsen % tbk@sn.no % C64-C128D-A1200-A2000C
- \XX/ Wowbagger/AFL&SSN % -c0d3r- % A1230/50MHz-2C4F/340MB
-
- 1.Sam.25.23: And when Abigail saw David, she hasted, and lighted off the
- ass, and fell before David on her face
-
-